Sese and timidity must be cured! Japanese horror games are on the shelves, netizen: lust can really cover the sky.

Hello, everyone, here is the "Picture a Good Game" updated every Monday. I am the younger brother! It’s time for us to look at pictures and choose games again, without saying much nonsense, above!

Zero: the mask of eclipse: astringency and timidity must be cured today!

Game platform:
PC/PS5/PS4/XSX/XboxOne/Switch

"Zero: The Mask of Eclipse" is the fourth work in the "Zero" series of wind and horror adventure games in 2008. Following the remake of Zero: The Witch of Ya Ru, which was released in 2021, the masterpieces of Zero series will revive beautifully again.

In the current HD version, the overall characters are very delicate, and both the heroine and other "scary female ghosts" in the game can choose different costumes. Compared with the original version, this HD version has a very good picture upgrade, and the plot has not changed much, so it can still bring familiar feelings to the old players.

As a horror game, the official is also very aware of the "longing" of the players. The soft and lovely sister and heroine, coupled with the detailed characterization, make people have to give this game full marks. Although it is a horror game, it has to overcome the panic and continue to play for the "features" in the game.

Player comments:

-it’s been ten years since I first touched this series, and some friends have fooled me about what I want. As a result, after playing for more than ten minutes, I feel a little embarrassed. It turns out that the fear engraved in DNA is hard to kill. QAQ is definitely not that I am not good enough! !

-this series of works is to prove an old saying: lust for sex can really cover the sky!

-The first console bought for playing the Zero Series was wiiu. At that time, I played the butterfly of Zhen Hong first, and I thought the atmosphere was already quite depressing. As a result, the scene and atmosphere of the eclipse mask are as heavy as the nose can’t breathe. It’s really great to play on steam now, and the atmosphere is as good as ever. I’m looking forward to the new Zero or Duplicate Zero 3 on ps2! ! !

"Collage Adventure Biography": One person has done it for 7 years!

Game platform: PC

"Collage Adventure Biography" is a game made by Liam, a foreign brother, for seven years, which integrates meat pigeons, barrage shooting and pet collection. Moreover, after the game was done for three years, because the younger brother was dissatisfied with the original design, he simply overthrew it and relearned it, and it took four years to reshape it. Up to now, ninety-seven percent’s favorable comments have been maintained in Steam.

At first glance, you might sum it up as a Roguelike game. Buff, props and maps are randomly generated, and players need to start new adventures in repeated failures until customs clearance. These are common Roguelike paradigms in recent years;

But a closer look shows that it is a bit magical. For example, on the basis of the programmed map, it adopts the level structure of the Galaxy Demon City, with all kinds of shortcuts and exploration elements; Moreover, it has designed dozens of monsters, and you can subdue them into mounts or companions just like playing Pockmarked Dreams. The game is surprisingly refreshing to play, which is well worth a try!

Player comments:

-customs clearance has been completed. Very excellent sketch-level game, rogue+ collection+shooting, the style of painting is very cute, the difficulty is not high, and it is worth trying.

-This game is highly recommended by my friend, saying that I want to support the game that individual developers have been doing for 7 years. Although stupid people are not very good at meat pigeons, I quite like this painting style, bright cream; It’s very fun to play, and it keeps pushing pictures, plus it can catch monsters as mounts, which is great ~

-sloths, snails and even spiders all look so cute under the style of paper. Bgm and sound effects are even more brilliant. With the action of the ferrule, the sense of accomplishment of taming is directly max. Single game play = light meat pigeon+breaking through the customs+barrage shooting. Outside content = talent+construction

Call of the Devil: The Battle of Kronecker: Another MMORPG Korean Tour

Game platform: PC/ mobile phone

Call of the Devil: Battle of Kronecker is a new work based on the IP of Com2us’ best-selling work Call of the Devil: Battle of the Sky, and it is the first MMORPG game under the IP of Call of the Devil. The game breaks away from the existing MMORPG structure, and is based on three summoners with full personality and more than 350 kinds of demons with various attributes and skills, providing "collection" of characters and "strategic" fun realized through team combination.

The game inherits the game mode of Call of the Demon Spirit: Battle of the Sky. It is not that some powerful demons have an absolute influence on the outcome of the game, but that they need to use a variety of attributes and skills strategically according to their opponents.

The Call of the Devil: The Battle of Kronecker will be released globally on March 9 this year based on the operating experience in South Korea and North America, supporting 14 languages including Chinese, which can be played on both PC and mobile phone.

Player comments:

-After waiting for many years, the demon spirit summons IP to keep up with the pace of the times. The painting style of the second element is very good, and the game begins with a bunch of demon spirits.

-Advantages: Real-time control of elf combat has certain operability and playability. Disadvantages: I’m here to play games, not to calculate which krypton project has the highest cost performance. In fact, if you only play PVE in this game, you should only smoke elves. Others are training materials that can be accumulated slowly. But with PVP, it will be very curly.

-the demon spirit summons in the same series of games, which is the benchmark! Kronikko Zhan Ji is … unremarkable in the same kind of games. Can only say that don’t look forward to the war discipline with the call of the demon spirit.

In 2023, only one of the TOP10 games with the highest score is a new work, and the remade products account for the vast majority.

According to the report of foreign media Kotaku, up to now, among the 10 games with the highest score on the game score summary website Metacrtitic, only one game is completely original, and the remaining nine games are re-made/reset works.

The only completely original game is Hi-Fi Rush, which ranks ninth at present. The rest of the games are remake/reset works, including Resident Evil 4: Remastered Edition, Dead Space: Remastered Edition, Galaxy Warrior Prime: Remastered Edition, etc. The following is the specific list:

1. Galaxy Warrior Prime: Remastered Edition Switch

2. Wizard 3: wild hunt Full Edition Xbox Series X

3. Resident Evil 4: Remastered Edition PS5

4. Tetris: Effect PS5

5. Resident Evil 4: Remastered Edition PC

6. Resident Evil 4: Remastered Edition Xbox Series X

7. "The Tale of the Goddess 4 Gold Edition" Switch

8. Dead Space Xbox Series X

9. 《Hi-Fi Rush》PC

10. Xbox Series X of "The Tale of the Goddess 4 Gold Edition"

It seems that this year’s game situation does seem a little worrying, but it is still too early to draw a conclusion. It is only March, and there are still a lot of games to be released this year, including: Marvel Comics spider-man 2, Final Fantasy 16, Starry Sky, the legend of zelda: Tears of the Kingdom, Street Fighter 6, Diablo 4 and so on.

Beauty industry has great development potential and brand building challenges.

Zhang Wei

How to build the core competitiveness of the industry, create a good ecological environment, and promote the high-quality development of the cosmetics industry in China is a topic of concern at the "Oriental Beauty Valley International Cosmetics Conference 2023" held in Shanghai recently.

As the only "cosmetic industry capital of China" in China, Oriental Beauty Valley, located in Fengxian District, Shanghai, has gathered more than one third of cosmetics enterprises in Shanghai, with an industrial scale of nearly 100 billion yuan.

Beauty industry is at the forefront of fashion consumption.

Yolanda, secretary of Fengxian District Party Committee, said that in the past five years, Oriental Beauty Valley has been accelerating from the cosmetics capital of China to the cosmetics capital of the world. By 2022, the number of enterprises above designated size in the beauty and health industry in Oriental Beauty Valley has exceeded 230, and the number of cosmetics production enterprises accounts for 37% of Shanghai’s total, with sales accounting for 40% of the city’s total, and there are more than 3,000 cosmetics brands.

Yolanda said that Fengxian will actively integrate into the construction of Shanghai as an "international consumption center city", accelerate the gathering of innovative elements, vigorously support enterprises with underlying technologies and subversive projects, make every effort to create a market-oriented, rule-of-law and international first-class business environment, deepen industrial policies such as "fund+base", implement the "service package" system of enterprises, boost the healthy growth of enterprises, and promote Oriental Beauty Valley to become the innovation source, investment first choice and fashion consumption of beautiful and healthy industries.

The relevant person in charge of the Ministry of Commerce said at the meeting that consumption is an important engine of economic growth and a direct manifestation of people’s needs for a better life. In recent years, the cosmetics consumption market in China has become one of the most dynamic markets, with various new consumption hotspots and changes emerging one after another, with great development potential. Shanghai is speeding up the construction of an international consumption center city, creating a new global product launching place, a global consumption destination and a new landmark of international consumption. Among them, the beauty industry represented by cosmetics has been at the forefront of fashion consumption in China. Fengxian District has made great efforts to build a global launching place and demonstration area for new cosmetics products, and Oriental Beauty Valley has become an important business card representing the beautiful health industry in Shanghai and even China on the international stage. The Ministry of Commerce will continue to optimize consumption supply, improve consumption conditions, innovate consumption scenarios, and inject more new kinetic energy into the high-quality development of the beauty consumer goods industry.

Jointly create a good and orderly market environment

At the "Media Forum of 2023 Oriental Beauty Valley International Cosmetics Conference" held in the same period, participants pointed out that China’s cosmetics industry has developed rapidly and has risen to the second largest market in the world thanks to China’s consumption upgrading and the development of beauty social platforms. In 2022, the total retail sales of China’s cosmetics industry reached 393.56 billion yuan. With the all-round rise of the industry, the competition continues to intensify, and the relevant state departments have issued a series of policies and regulations, which put forward more standardized and standardized requirements for the supervision of the cosmetics industry. However, in the information age of "everyone is a microphone", there are many social media and voices from the media. The public opinion environment facing the development of domestic cosmetics brands is becoming increasingly complex, and the construction of industry brands is facing multiple challenges.

Xue Ke, deputy dean of the School of Cultural and Creative Industries of Shanghai Jiaotong University-University of Southern California, said that technology leads the beauty industry in today’s era, which has brought great influence and marketing changes in the development and dissemination of the beauty industry. The emergence of the era of big data can accurately locate consumer portraits, thus bringing new consumption characteristics to the beauty industry.

"The innovation of technical means such as" accurate portrait "and" immersion experience "on the Internet, the iteration of consumers, the ever-changing public opinion and the changes in market structure have all changed the pattern of the industry market environment. Faced with such changes, beauty companies need to respond to the new environment and new challenges with new ideas and new ideas, and do a good job in brand strategic positioning and brand management strategy from the aspects of creating the ultimate single product, product customization, integration and communication, and surrounding areas. " Xue ke said.

Based on the communication awareness and overall image building of the cosmetics industry, this media forum launched the "China Beauty Escort Action" and the "Joint Initiative of Cosmetic Integrity and Compliance Management" to help the industry develop well.

In response to some industry chaos such as false propaganda, over-packaging, and heavy money marketing, a number of enterprises issued the Joint Initiative on Integrity and Compliance Management of Cosmetics on the spot, and made initiatives from eight aspects, such as complying with the requirements of the Regulations on Cosmetics Supervision and Management and strictly implementing the national standards and related documents of Restricting Over-packaging Requirements of Commodities-Food and Cosmetics, to jointly create a good and orderly market environment and protect consumers’ rational consumption and legitimate rights and interests.

In 2023, the Badminton World Championships ended, and the China team won 1 gold, 1 silver and 4 bronzes to meet the difficulties and play every game well (competitive observation).

Source: People’s Daily

Core reading

On August 28th, the China team finished the World Badminton Championships with 1 gold, 1 silver and 4 bronzes. China team takes the old and brings the new, observing opponents and tempering the team through competitions. Next, the China team will continue to sum up experience and polish their skills, so as to accumulate strength for the upcoming Hangzhou Asian Games and the Paris Olympic Games.

In the early morning of August 28th, Beijing time, the 7-day 2023 Badminton World Championships ended all five individual finals in Copenhagen, Denmark. China, which sent 28 participants, won 1 gold and 1 silver in women’s doubles and mixed doubles respectively, and 4 bronze medals in women’s singles, men’s doubles, women’s doubles and mixed doubles.

In the face of the last badminton World Championships before the Paris Olympic Games next year, the China team will take the old and bring the new, observe their opponents and temper their teams through the competition, and constantly accumulate strength to meet the next challenges.

China’s women’s doubles performed brilliantly, and Chen Qingchen/Jia Yifan became the combination that won the women’s doubles championship the most times in the history of the World Championships.

Of the five events in this World Championships, except for China team Chen Qingchen/Jia Yifan, who successfully defended their titles in women’s doubles, all the other four champions reached the top for the first time. In the fierce competition of famous rookie, the game is full of variables, but it also provides opportunities for more players to stand out. As Zhang Jun, the head of China Badminton Association, said, only by playing every game in a down-to-earth manner can we take every step steadily on the road to the Paris Olympic Games.

In Glasgow in 2017, Chen Qingchen won the women’s doubles championship for the first time with Jia Yifan. This time, they joined hands again, defeated the Indonesian team in straight sets in the final, and stood on the highest podium of the women’s doubles in the World Championships for the fourth time, which also became the group that won the women’s doubles championship the most times in the history of the World Championships. After six years of common growth, the cooperation between the two athletes has become more and more tacit. Chen Qingchen said that from daily training to competition, they can always encourage and help each other, which is the key for them to overcome difficulties and win the game.

"We have tasted both victory and defeat." Jia Yifan said with emotion. In these years, she and Chen Qingchen have climbed the peak and experienced the trough. At the Tokyo Olympic Games, the pair failed to win the women’s doubles gold medal as expected, leaving no small regret. Since then, they have always been "holding back their strength" and showing high morale in competitions. Next, it is the direction of their efforts to achieve good results in the Hangzhou Asian Games and the Paris Olympic Games and win honor for the team.

In the final of mixed doubles, China’s top seed Zheng Siwei/Huang Yaqiong lost to South Korean team Xu Chengzai/Cai Yougan 1∶2, failed to defend her title and won the silver medal. In the face of the opponent’s recently improved competitive strength, Zheng Siwei concluded after the game that he could do better in details. Compared with last year, the "IELTS" combination has experienced some ups and downs this season. How to better hold the advantage of mixed doubles needs to be carefully adjusted.

The world badminton competition is fierce, and more young players are on the podium.

In the 2022 World Championships, Thailand’s men’s singles player Kun Lavoute, South Korea’s women’s singles player An Xiying and India’s men’s doubles player Rankiredi and other post-00 players boarded the podium, injecting a youthful atmosphere into the event. In this World Championships, more young players have emerged. There are at least two post-00 players in each individual quarterfinals. Kun Lavoute and An Xiying won the men’s singles and women’s singles titles respectively.

China’s young players are gradually taking the lead in the team. Liang Weikeng/Wang Chang, the men’s doubles team, won the bronze medal in the World Championships for the first time, but in the face of good results, they kept coming back, thinking that "they haven’t played 100% yet". How to keep a steady mind and reduce mistakes when falling behind, and how to seize opportunities and expand advantages when leading … They have a deeper understanding of the game through experience in winning and losing.

After the Tokyo Olympic Games, the men’s doubles badminton event in China was reorganized, and many new couples grabbed points from scratch. After a short period of one year, the China team won four seats in the men’s doubles event in this World Championships, with Liang Weikeng/Wang Chang and Liu Yuchen/Ou Weiyi ranked No.3 and No.6 respectively. In particular, Liang Weikeng/Wang Chang’s performance this season is even more eye-catching. They broke into the finals of the World Badminton Federation Tour for four times and won two championships and two Asian games. At present, they are ranked third in the world, the youngest and highest among the four main men’s doubles teams of China.

After 00, Jiang Zhenbang/Wei Yaxin, a mixed doubles group, only started to participate in world high-level events this year, and won bronze medals on their first trip to the World Championships. Zhang Shuxian/Zheng Yu, the women’s doubles team, participated in the World Championships for the second time and finally joined hands on the podium. These two couples made it all the way to the semi-finals. Although they eventually lost to their more experienced teammates, their accumulated experience and confidence in their hard work will be their driving force.

The one-year Olympic points cycle has begun, during which every points race must be fully committed.

In women’s singles, all four players of China team are seeded players, but three players, Chen Yufei, He Bingjiao and Wang Zhiyi, appeared in the same half, which made China lose the group advantage. In the end, Chen Yufei, who reached the semi-final, lost 0: 2 to An Xiying, the top women’s singles player in South Korea, and won the bronze medal. In conclusion after the game, Chen Yufei said that he played a stable role but failed to break through, and he should continue to improve his comprehensive ability in response to the competition.

China sent four players to participate in the men’s singles event, and the best result was to enter the quarter-finals. Among them, Li Shifeng, the champion of men’s singles in the All England Open this year, ranked the highest in the world, and his performance in this World Championships was not stable enough. Xia Xuanze, head coach of the singles team of China Badminton Team, said that young players should clearly realize the difficulty of climbing the peak, constantly temper their will, strengthen their beliefs and face the difficulties.

In this World Championships, five individual gold medals were concentrated among South Korea, China and Thailand, among which South Korea, which won three gold medals and one bronze, became the biggest winner, and will also become one of the main competitors of China in Hangzhou Asian Games. "Our players, especially young athletes, should guard against arrogance and rashness, concentrate their thoughts and devotion on the field and play more boldly." In Xia Xuanze’s view, the strength and training level of badminton teams in the world today are similar, and the solid foundation and on-the-spot play determine the direction of the competition.

Looking at the Paris Olympic Games, the one-year Olympic points cycle has begun, during which every points competition must go all out. According to the rules, in the final ranking list of Olympic points announced on April 30, 2024, each country (region) Olympic Committee must have at least two players ranked in the top 16 in singles and two players ranked in the top eight in doubles in order to get two full seats in each event. China team must strive to get more qualifications and lay a solid foundation for creating good results.

"We will make a good connection between the future competitions, pay close attention to training and respond flexibly, constantly improve the fighting spirit and morale of the whole team, and unite to advance towards the goal." Xia Xuanze said.

(Liang Yan participated in the writing)

Behind the game addiction, see the real needs of teenagers.

Mr. Li has been very upset recently. His son, Tucki, is 14 years old and a sophomore in junior high school. During the epidemic, Mr. Li bought his son a mobile phone because he had to go online for classes. I didn’t expect my son to be addicted to online games while studying on his mobile phone. Now when Mr. Li comes home from work every day, he sees his son playing games with his mobile phone. No matter how criticized, his son refuses to give up the game. In a hurry, Mr. Li confiscated his son’s mobile phone several times, but he had to return it to him because of his study needs.

Tucki is disgusted with the confiscation of mobile phones. He told the reporter of China Youth Daily and China Youth Network that in fact, he was not obsessed with games, just because all the students around him were playing, so he joined them in order to have a common topic with them. In the games they play, people with high rankings will be respected and worshipped by their friends, just like people with good grades in the class, and they have a lot of face.

Tucki said that he now spends 1-2 hours playing games every day, and it may increase to 3-4 hours on weekends, which is actually a very common phenomenon among his classmates. He also knows that it is for his own good that his parents don’t let him play games, but he doesn’t like the way his parents treat him-they always force him to stop playing games in the middle.

In order to prevent his son’s game addiction from affecting his study, and to seek a better way to communicate with his son, Mr. Li and Tucki took part in the "Youth Network Healthy Use Summer Camp" held in huilongguan hospital, Beijing (hereinafter referred to as "Summer Camp").

Like Mr. Li, other parents who come to the summer camp are worried about their children’s long-term addiction to the mobile phone world. Many parents said that they were anxious about their children playing mobile phones. A mother said that as soon as she saw the child pick up the mobile phone, she immediately thought that he might play for hours in a row, and then she would think that the child’s grades would decline, which might affect her future life, so she felt anxious. She believes that this is not her own imagination, but something that really happened, so she is more anxious and unable to control her emotions.

Teenagers need to be respected and treated equally.

At the summer camp, Liu Liping, a well-known family education psychologist and director of China Psychological Crisis Intervention Association, said that in reality, many times the parent-child relationship will become tense because of the mobile phone problem. What parents need to know is that adolescent children are at a special stage of life, and what they need is respect.

Many parents think that their children become "rebellious" after puberty. In fact, "rebellious" is just a label that parents put on their children. The child is unwilling to "obey" because he feels that he is an independent person and needs to be respected and treated equally. For example, on the issue of playing with mobile phones, if parents only allow their children to play with their mobile phones for 30 minutes every day, but they hold their mobile phones and brush them all the time, "never leave their hands" anytime and anywhere, or even play with their mobile phones until late at night, children will feel that their parents are "unfair" to their requirements after seeing them. Therefore, parents should set an example when limiting their children’s use of mobile phones. In fact, parents should abide by any rules made in the family together with their children.

Many times, the conflict between parents and children is that parents think that children use mobile phones for too long, but children feel that they are not overused, let alone addicted. So, how to distinguish between normal use, overuse and internet addiction?

Liu Liping said that the normal use of the Internet is manifested in the following aspects: out of curiosity, surfing the Internet to relieve tension and fatigue, appropriate surfing time, balanced relationship between the Internet and real life, and social functions not affected by surfing the Internet. The performance of overuse of the internet is: indulging in it, spending too much time online, at least 4 hours a day, taking up most of the spare time, and the social function is damaged to some extent. The manifestations of Internet addiction are: a strong desire to surf the Internet, a withdrawal reaction will appear when you leave the Internet, the real life and online life are seriously out of balance, the Internet occupies a dominant position in life, and the social function is obviously damaged.

"Excessive use does not mean Internet addiction, but it is likely to lead children to Internet addiction. Therefore, if parents find that their children use mobile phones for too long, they should pay great attention to it." Liu Liping said.

Reward surfing the internet and completely quitting the internet are both dangerous methods.

On August 28th, China Internet Network Information Center released the 52nd Statistical Report on Internet Development in China, which showed that by June 2023, the number of netizens in China had reached 1.079 billion. According to previous statistical reports, the average online time of Chinese netizens is 26.7 hours per week. The number of online game users reached 522 million, accounting for 48.9% of the total netizens.

According to the data of "Research Report on Internet Usage of Minors in China in 2021", in 2021, the number of underage netizens in China (note: students under the age of 18, excluding groups under the age of 6 and non-student samples) reached 191 million, and the internet penetration rate of minors reached 96.8%-according to the data of China Statistical Yearbook 2021 of the National Bureau of Statistics, the national ordinary primary schools, junior high schools, ordinary high schools and secondary vocational education. In 2021, the Internet penetration rate of primary school students in China reached 95.0%. Among underage netizens, 90.7% use mobile phones to surf the Internet, and 62.3% often play games online (note: based on the 191 million underage netizens).

"Playing mobile phones is really addictive, and adults are still like this, let alone children." Another parent surnamed Du who participated in the summer camp said.

He told the reporter of China Youth Daily and China Youth Network that his 12-year-old daughter was taken care of by her grandmother since she was a child and only recently lived with him. With the doting and conniving of the elderly, my daughter holds her mobile phone every day when she comes home from school, and plays games and videos without looking up. It takes hours to play, and she will lose her temper if she is criticized. Mr. Du decided to get rid of his daughter’s "bad habits", so he went out to play with her whenever he had time. When he had no time, he let her go out to play with her peers and keep her away from her mobile phone. After two weeks of hard work, my daughter has changed a lot. She no longer holds a mobile phone at night, and her temper is much better, and the communication between father and daughter is much smoother. However, Mr. Du is also worried about how long this change will last.

Ms. Meng has a lot of experience in controlling the time when children use mobile phones. She strictly manages her children and adopts the method of "reward mechanism" learned in psychological counseling class. Her child is 9 years old and has shown great interest in mobile games. Ms. Meng allows her children to play mobile phones for half an hour every day, only 10 minutes at a time, which can be increased to 1 hour on weekends. If children perform well, such as excellent grades and helping with housework, they can earn themselves a few minutes to play mobile phones. "The child is still young, so he is very obedient and can abide by the rules, just don’t know what will happen in the future." Ms. Meng said without worry.

In contrast, Mr. Chen’s handling method is more "extreme". His son is 11 years old and is still in primary school, and he has already put on glasses. My son spends an hour or two playing mobile games every day. The mother of the child earnestly educates him, but the child is disobedient. If he talks too much, there will be conflicts between mother and child.

Mr. Chen was so cruel that he removed the router at home and didn’t take all the children’s electronic devices, so that the children didn’t have any chance to contact mobile games. Mr. Chen said that he works in an internet company, so he knows that the mechanism of game setting is addictive. He thinks that if you want to quit the game, you have to take a radical step. When the game was just stopped, the children were also very uncomfortable, but Mr. Chen would accompany the children to read books and discuss the contents of the books with them. Gradually, children have developed the habit of loving reading. However, Mr. Chen is not completely relieved. "I don’t know if he will have the opportunity to contact the Internet again in the future, and will he be addicted to games again."

Yu Jianjin, director of the huilongguan hospital Alcohol Addiction Ward, said that the reward mechanism should be used carefully for young children. Because unlike adults, younger children have weak self-control, and using the reward mechanism, children will be more likely to be addicted to "prizes" when they grow up.

"Because the’ prize’ was earned by his hard work, when one day he found that he could easily get the reward he had worked hard to get, he would be particularly addicted to it. Similarly, it is also a dangerous way to let children quit the Internet quickly and completely at one time, because psychoactive substances, whether alcohol or mobile games, will have obvious withdrawal reactions if they are forced to quit, such as palpitation, anxiety, emotional instability, and inner lack. The upper hand, the result is likely to be that once the child has the opportunity to contact again, he will be madly infatuated. "

The root of game addiction is that children’s needs are not met.

"Internet game addiction is one of the common psychological problems among teenagers." Liu Yan, a psychotherapist at Beijing huilongguan hospital Addiction Medical Center, said that the manifestations of game addiction are persistent or repeated game behaviors, which are out of control and become a priority in life. Although the negative consequences of the game still cannot be stopped, the game behaviors lead to obvious functional damage.

For example, Liu Yan said that children addicted to games often have the following specific manifestations: playing games repeatedly and continuously, obviously promising their parents to play for only half an hour, but they can’t control it, trying to extend the game time in various ways, and playing games has become the only important thing in life. They don’t go to school well, don’t like making friends, and even don’t care about eating and sleeping, knowing that games have brought many bad consequences to themselves, such as poor eyesight, upside down sleep, falling grades, and bad temper.

"Game addiction is a kind of behavioral addiction. Unlike substance addiction, game addiction reflects a real demand. If you want to know why a child is addicted to games, you must understand what he needs from games. " Liu Yan said, "If a child knows that something is bad but still does it, it must be because it is very important and will bring him some meaning. What parents need to know is what these meanings are. Usually, children are addicted to games, which must be because they get what they need that they can’t get in real life, such as a sense of accomplishment, the joy of communicating with their peers, or a channel to vent their emotions; Another possibility is that children face a lot of pressure in life, which may come from poor parent-child relationship and poor peer relationship. In order to escape the difficulties in reality, children hide in the game world. "

Liu Liping told the reporter of China Youth Daily and China Youth Network that adolescent children are changing physically and psychologically, and the second grade of junior high school is a particularly obvious "watershed". During this period, children will have different academic achievements, and some children will have clear learning goals and motivation. Study hard and prepare for the senior high school entrance examination; Some children will get worse grades at this stage, and their interpersonal relationships will become worse, thinking that their parents don’t understand themselves. In this case, they are likely to fall into online games and look for a sense of accomplishment, value and belonging in the virtual world that they can’t get in reality.

"It is very important for parents to accompany and recognize their children, so that children can get enough happiness in reality, and children will not be overly addicted to the virtual world." Yu Jianwei said.

She told the reporter of China Youth Daily and China Youth Network that it has been found that patients with alcohol dependence can be treated by alternative therapy, that is, another psychoactive substance is used to replace alcohol. Slowly, patients will get used to the psychoactive substance instead of relying on alcohol. Yu Jianwei believes that the same method can be used to keep children away from mobile games. Parental companionship, care and praise can be used as another safe and healthy psychoactive substance, which can bring children a feeling of confidence and happiness. Parents give their children enough companionship, and children will not rely too much on games.

"Internet and games are not original sins. The real original sin is that children’s needs in life are not met, which leads children to seek what they need in games." Liu Yan said, "Psychologically speaking, this is actually a self-help behavior of children, and it is also a compensatory and compensatory behavior. So parents can think about what children are missing in real life. How can parents help their children get what they lack in real life? In this way, children can be brought back from the game world to real life. "

"Parents can also reflect on whether the reason why children always like to hold their mobile phones is related to themselves." Yu Jianwei said that clinical findings show that in many cases, parents’ emotional instability is also the reason why children are addicted to mobile phones. They often blame their children, and when they talk to them, they go into a rage, making them feel that talking to their parents is worse than talking to people on their mobile phones. Some parents have a low opinion of their children in life, and often disapprove of their behavior, which makes them feel frustrated in the real world, so they just want to stay in the virtual world of mobile games.

Liu Yan suggested that parents can learn some knowledge about teenagers’ psychology, understand the characteristics of teenagers’ stage, and make adjustments from the family level to meet the psychological needs of teenagers. When children have psychological problems, parents should try to understand the causes of the problems without anxiety and panic. "These problems can be treated, intervened and solved." Liu Yan said.

(The parents and students interviewed in the article are all pseudonyms)

Zhongqingbao Zhongqingwang reporter Xia Wei Source: China Youth Daily

Original title: Behind the game addiction, see the real needs of teenagers

Source: China Youth Daily

Take stock of 5 excellent games featuring animals and experience different fun.

Most video games use human or anthropomorphic characters as the main characters, but some games take a different approach, directly using animals as the main characters, and try to restore the characteristics of animals as much as possible, which will be very special fun to play in the end. Today, Xiaobian will take stock for everyone.5 excellent games featuring animals.Let’s take a look ~

Lost/Wandering

First of all, of course, I have to mention the cat game "Lost" which has attracted much attention this year. This game is set in a declining cyber city in the future, where there are no human beings, only some strange robots are left. The player manipulated a stray cat that strayed into the city and managed to escape with the help of a small drone.

"Lost" very exquisitely restores the various actions and characteristics of cats in reality. Its body is light and agile, and it can move flexibly in narrow passages or places with great height difference. It can also interact with the bucket on the roof, the carpet on the floor and the camera under the eaves. The game also has a "meow" button, which seems to really turn the player into a cute kitten.

Although "Lost" is not rich in play elements, however, "playing the cat" has moved many players, and it has even been selected as "Golden Rocker PS Game of the Year" by players, which is enough to show everyone’s love for it.

Trick or Treat Goose/Untitled Goose Simulator

Goose, a creature, has a lovely side, but they are actually not a good crop, and they are even called "village tyrants" in the countryside. The game "Trick or Treat Goose" is a good way to restore the cute and terrible feeling of geese. You are a goose in the game, which makes the originally quiet village uneasy. You wander around the town, from the backyard to the street shops, and then to the village green space, playing pranks, stealing hats and quacking, ruining everyone’s day.

At the same time, the puzzle design of "Trick or Treat Goose" is also quite interesting, which makes full use of the various characteristics of this animal, such as it can swim to avoid human beings, it can use quack to scare human beings, and it can also use its powerful beak to grab various objects. All kinds of practical jokes are very interesting, which makes people smile after playing them.

Man-eating shark

The horror of the goose is actually just some practical jokes, but the protagonist of "Man-eating Shark" really wants to launch a deadly attack on human beings. In this game, players become sharks and experience the ultimate power of top predators to dominate the ocean. Starting from a shark cub, your task is to survive in the harsh world and eat to the top in the ecosystem.

The game scale of "Man-eating Shark" is larger than the above two works, which provides a vast and diverse open world with many different styles to explore. And players have to face not only humans, but also other wild animals such as crocodiles. At the same time, this game also has its own growth factors. If you find the right resources, you can grow and realize supernatural evolution. Players can also customize the skill attributes of sharks according to their own styles. Producers call it a "shark-playing game".

In addition, the "Man-eating Shark" has also added black humor elements. Because sharks can’t talk, the game uses a method similar to a reality show to let the narrator explain the scene, and occasionally inserts some tricks and teasing to make the game experience less tense.

Ancestors: Human Odyssey/Ancestors: Human Epic

Although the protagonists of the above three games are animals, there are still a lot of traces of modern human activities. Ancestors: The Odyssey of Mankind is to set the time back to thousands of years ago and let players experience the evolution of ancient apes. You will cross a beautiful but heartless landscape, from the top of the canopy above the dense jungle to the golden grassland on the savanna. Behind every amazing scenery, there may be terrible weather, predators and other dangers that threaten your survival.

In order to restore the feeling of ancient times as much as possible, Ancestors: Human Odyssey has adjusted many common game mechanisms. It has no map, no voice, and few tips and guidance, so that players can truly experience the dangers of ancient jungles. You must eat well, drink well, sleep well, avoid predators, make tools, strengthen the tribe, and pass on knowledge bit by bit.

Although the apes are the ancestors of human beings, when playing this game, we can still clearly feel that we are not manipulating human beings, but manipulating a wild animal, which needs to jump out of the human mindset.

Simulated goat 3

If you like to play pranks on animals, then Simulated Goat is also a very good choice. A series of new works "Simulated Goat 3" has been released at present, which perfectly maintains the advantages of the previous works, adds richer whole live and egg content, and also joins the four-person online cooperation mode, which is simply extremely happy.

In the game, you play an unattractive ewe and do whatever you want in a very realistic physical sandbox. You can rampage and destroy the normal life of NPC; You can complete all kinds of interesting challenges and use different props to get the collections hidden in the corner; You can also dress yourself up, wear all kinds of skin, become a tall sheep, striped sheep, or dress up as a roll of paper or a tea tray.

Although "Simulated Goat 3" has no touching story, no complicated and deep system, and even everywhere it goes, it is like "playing games in bugs". However, it is such a simple and unreasonable way to play to the extreme, but it can give people simple and pure relaxation and happiness.

In addition, there are some other well-known games with impersonal animals as the protagonists, such as Terminal: Extinction Eternity (relatively small), Capcom’s Great God (relatively old), and THQ’s Biochemical Variation (with mixed reviews). Do you like this kind of games featuring animals?

1-1! Premier League for four patterns: Manchester United Newcastle scored 1 point in two rounds = Liverpool missed the top four!

In the 37th round of the Premier League, a focus matchup was ushered in. Liverpool, ranked fifth, played against Aston Villa, ranked eighth at home. This victory or defeat will determine the pattern of the fourth round. Next, let’s take a look at the wonderful process of this game.

Liverpool starters: alysson, Arnold, konate, Van Dyke, Robertson, Jones, Fabio, Henderson, Diaz, Gakpo, Salah.

Villa starting: Martinez, D-Nie, Mince, Consa, Cash, Douglas, Camara, Jacob Ramsey, Mackin, Leon Bailey, Watkins.

At the beginning of the game, Aston Villa took the lead in launching the offensive. Watkins took the ball to the restricted area and was put down by konate. The referee indicated a penalty. Watkins took the penalty but missed the opportunity. Liverpool escaped. I didn’t expect that what should come was still here.In the 27th minute, Douglas picked the pass and assisted Ramsey to score the goal.Aston Villa scored a goal advantage.

In the second half, Salah’s goal in the penalty area was confiscated by Martinez. In the 55th minute, Gakpo scored a goal in front of the goal, and VAR intervened. The referee watched the video playback and finally decided that the goal was invalid.

In the 72nd minute, firmino came on as a substitute and ushered in a farewell game at home.In the 89th minute, Salah made a cross from the side and firmino glided and scored a goal to complete the tie.Perhaps this is the best gift for home fans before he left. Liverpool equalized the score and both sides returned to the same starting line.

At the end of the game, Liverpool drew 1-1 with Aston Villa. They were three points behind Newcastle and Manchester United in the top four after one more game. At the same time, Liverpool only had the last game in Southampton this season, and even if they won, they just tied 69 points. Manchester United and Newcastle still have two games left, so they can lock in the top four as long as they win one point. It seems that there is little suspense in the fight for four.

One night, it was unpopular! Four giants are invincible, Bayern lost the championship, Arsenal lost two games in a row, and Barcelona sleepwalked.

# Hundreds of teams #

In the past night, the five major leagues in Europe were unpopular, and now the season has reached the final stage, but the major giants have begun to be absent-minded, which really makes the fans anxious. In particular, some teams that are expected to compete for the championship and the fourth place have unfortunately overturned, which is hard to understand.

Bayern lost 3-1 to Leipzig.

This season, Bayern has been eliminated from the German Cup and the Champions League, leaving only one goal for them to defend the Bundesliga. Under such circumstances, they were defeated by Leipzig 1-3 at home, and were reversed with a 1-0 lead.

In this game, Gnabry’s goal once helped Bayern take the lead. If they can keep this advantage, as long as they beat Cologne in the final round, Bayern will successfully defend their title and save some face for this seemingly failed season.

However, Bayern wanted to win, but Leipzig refused. If they scored 3 points, they would lock the Champions League seats in advance. After falling behind 0-1, Leipzig let go of his hands and feet instead. With leimer pushing the goal, Leipzig saw hope, and then they scored two penalties and finally made a successful comeback.

After this game, Bayern completely lost the initiative to win the championship. Once Dortmund can beat augsburg in the away game, Bayern will lose the top spot. If it fails to defend its title this season, Bayern really lost the championship to Dortmund.

Arsenal was upset, Manchester City won the championship ahead of schedule, Liverpool lost points, and there was basically no chance for the fourth place.

This night, in addition to Bayern, Arsenal also suffered a defeat. They lost 0-1 to Nottingham Forest in the away game, and the Premier League suffered a two-game losing streak. At the crucial moment of the season, Arsenal kept losing the chain and helped Manchester City win the championship ahead of time. After the Champions League entered the final, Guashuai once banned players from drinking champagne to celebrate, so I am afraid that even Guashuai himself could not help but revel.

With Liverpool’s 1-1 draw with Villa, their hopes for the fourth place were basically dashed. At present, there is only one league round left in Liverpool, three points behind Manchester United and Newcastle United. As long as the opponent gets one more point behind, Liverpool can only play the Europa League.

Barcelona sleepwalked and lost to Real Sociedad 1-2 at home.

I don’t know if I celebrated the championship too much before. All the Barcelona players were not in the state this night. They made two fatal mistakes and were finally robbed and counterattacked by their opponents.

Prior to this, Barcelona only conceded two goals at home in La Liga this season. In this game, Ter stegen picked up the ball in his own net twice. The German goalkeeper is definitely the most depressed player in the game.

Funnily enough, after the game, Barcelona lifted the championship trophy at home, and the surprise didn’t affect the mood of the players and Harvey at all. While the team lost, it was also celebrating the championship. This picture is really strange. I wonder what the fans in the stands think?

Sun Zhunhao’s investigation highlights the intensity of China’s football purge! Fighting corruption and counterfeiting, both hands are hard

From the end of last year to the beginning of this year, after the anti-corruption "hurricane" that affected the management of the China Football Association to a great extent, Sun Junhao, a player of the Korean national team, was investigated, which proved his anti-corruption stance, Sean said. Report. Football fraud in China is in an unprecedented situation.

On May 16th, at the regular press conference of the Ministry of Foreign Affairs, Yonhap News Agency, East Asia Daily, KBS, SBS TV and other mainstream Korean media reported that Song Junhao, a Korean foreign aid worker, had been detained by the China police in Taishan City, Shandong Province. On the same day, when answering questions from foreign journalists, it was reported that Sun Junhao had been detained by the Public Security Bureau of Chaoyang City, Liaoning Province since May 12th, and the Consulate General of South Korea had applied for consular visit on the 17th. China Foreign Ministry spokesperson Wang Wenbin confirmed that a Korean citizen was criminally detained by the Liaoning Provincial Public Security Bureau on suspicion of accepting bribes. The Korean Embassy in China also confirmed that Sun Junhao was under investigation by the China police, but it was the first time in the history of China football that foreign aid involved in corruption and counterfeiting.

China national team coach Li Tie and some senior officials of the China Football Association have been investigated one after another, and the coaches and players of the China national team have also been investigated recently. Deep. The investigation of South Korean international Song Junhao is a symbolic event, which proves that the intensity and scope of this football liquidation operation are unprecedented. However, recent reports from Korean media and mainstream European sports media say that this attention is a proof of the strength of this anti-counterfeiting activity, and its shocking power is self-evident.

South Korean media did not pay much attention to the anti-corruption and anti-counterfeiting actions of China football management, but it was reported that South Korean national team player Song Junhao was being investigated by China police, which caused concern. Pay attention to Song Junhao and his fight against corruption and counterfeiting in China football. The South Korean Embassy in China and the Consulate General of Shenyang in China paid close attention to the arrest of Sun Junhao at the boarding gate of Shanghai Pudong Airport on the 12th, and met with members of the South Korean national team at Hao’s location. Criminal detention. Sun Zhuohao said that he was in good condition, but did not elaborate on the case under investigation as required by China law.

The Korean Football Association had previously written to the China Football Association, the Asian Football Association and FIFA, asking for cooperation in investigating Sun Junhao, but no response was received. In addition, the Korean Football Association also informed the South Korean team coach Klinsmann, who lives in the United States, about Song Junhao’s situation. The Korean Football Association announced that it would send two experts to Sun Xingyu’s detention place to provide him with necessary assistance according to the laws of China.

Sun Junhao’s Korean agent denied these allegations, saying that Sun Junhao was healthy and cheerful. The China agent who controlled Sun Junhao’s entry into Taishan Mountain was also brought in for investigation. As the investigation time dragged on, South Korea hired a local China lawyer to follow the progress of Sun Junhao’s case, which was a plan.

Fans in China are no strangers to the crime of accepting bribes from non-state officials. Because Qi Hong, Shen Xi and other players were convicted of such crimes in the previous lawsuit against gambling and cracking down on gangsters. Sun Zhuohao’s involvement in this case objectively proves that he is likely to participate in match-fixing and match-fixing like Qin Si and Qi Hong. Sun Zhuohao was taken to emergency headquarters, Liaoning Province, and before that, Hao Wei, Gu Chao, Jin Jingdao and other coaches and players were also investigated one after another, and it was this task force that shot. The task force has not officially announced the specific suspects involved. As the details of Sun Zhuohao’s situation gradually became clear, the focus of the Liaoning task force was on counterfeiting.

Korean media was shocked by Sun Junhao’s criminal detention investigation, but it was actually unnecessary. Football corruption and match-fixing are not uncommon in South Korea. In 2011, more than 50 people, including coaches, agents and club management, were killed in the K-League match-fixing scandal, which led to the suicide of two players and one player. Coaches and athletes are involved. People are on trial.

In 2017, South Korean football giant Jeonbuk Hyundai was deducted 9 points in the league for bribing the referee and was deprived of the AFC Champions League seat. At the end of March this year, the Korean Football Association pardoned 100 people who were disciplined by football, which caused strong dissatisfaction in Korean society, and 48 of them were punished for manipulating the game. In the end, the Korean Football Association took responsibility and resigned at once. It was not until May that the Korean Football Association was completely reorganized.

Sun Zhuohao’s criminal detention for investigation is the latest development of anti-corruption and anti-counterfeiting in football in China. It is only because of his status as a player of the Korean national team that he has received more extensive attention. Sun Zhuohao is just a small player in the background of anti-corruption and counterfeiting in China football. This not only proves that corruption and match-fixing in China football are infiltrating into foreign aid groups, but also proves that the scope of this attack is beyond the past and the intensity can be imagined.

The six-month-long "hurricane" against corruption and counterfeiting in football is still raging in China football. The constant censorship of football leaders, coaches, players and agents in China means that anti-corruption and anti-counterfeiting measures are still on the rise. For China football, which is currently at a low ebb, this is the only way to rebuild. China’s football will have a future only after it has thoroughly cracked down on crime and completely restored the industry atmosphere.